Tutorial is a little less painful to write than I thought. It only took me a couple of days because I had it all written and just had to type it up. I also already had the images so they just slot into place.
I have proof read it and it seems quite straight forward to follow. there are lots of images as well so they help when looking for menus and settings. I didn't have to make that many changes. There were some bits that I wrote in a more straight forward way which cut down the amount of words slightly.
Overall, I think this tutorial has definitely improved my lighting skills. I have a much better of final gathering and global illumination (even though it was not used). I read up on a lot of things about lighting and learnt a lot about render settings and lighting settings. I think I can confidently create a good light set up for a scene and actually know how the change of settings is going to effect my scene where as before it was just guess work. My other project helped me with this tutorial too because when we were recording the green screen, we had to have a proper lighting system for the footage to be successful. These skills I could then transfer to a CG scene and it worked almost the same.
There were a lot of tutorials that I filtered through that I didn't understand before and, after writing this tutorial, helped me understand them. This has then improved my skills massively.
I will probably not use HDRI lighting very much but this project has helped me understand lighting overall which was one of the largest areas I had trouble with in Maya.
I look forward to other peoples' tutorials and learning more about my other troublesome areas in Maya.
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